Sketch-based garment design with quad meshes

نویسندگان

  • Zahraa Yasseen
  • Ahmad H. Nasri
  • W. Boukaram
  • Pascal Volino
  • Nadia Magnenat-Thalmann
چکیده

Garment creation continues to be the most tedious part of the virtual clothing process. In this paper, we present an easy to use sketch-based cloth modeling approach. Contours can be easily sketched on a mannequin to generate quad meshes to represent pieces of cloth already fit and draped. Typically, the clothing process depends highly on the meshing scheme that has to infer its geometry from the input boundary. Our quad meshing scheme is based on discrete Coons patches but with arbitrary boundary input. We also apply the permanence principle to our topological solution to allow more control over the influence of the input boundary polyline on the interior output polygonal mesh. This facilitates the creation of folds that are strongest in curvature at the boundary and which diminish towards the interior. The generated garments can then be easily animated in a simulation system based on Finite Elements, using a rediscretization of the generated mesh and a reconstructed metric of the cloth surface.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Customizing 3D garments based on volumetric deformation

Improving the reusability of design results is very important for garment design industry, since designing an elegant garment is usually labor-intensive and time-consuming. In this paper, we present a new approach for customizing 3D garment models. Our approach can transfer garment models initially dressed on a reference human model onto a target human model. To achieve this goal, firstly a spa...

متن کامل

Pattern computation for compression garment by a physical/geometric approach

This paper addresses the problem of computing planar patterns for compression garments. In the garment industry, the compression garment has been more and more widely used to retain a shape of human body, where certain strain (or normal pressure) is designed at some places on the compression garment. Variant values and distribution of strain can only be generated by sewing different 2D patterns...

متن کامل

Efficient Face-Based Non-Split Connectivity Compression for Quad and Triangle-Quad Meshes

In this paper we present an efficient face-based connectivity coding technique for the special class of quadrilateral and the hybrid triangular-quadrilateral meshes. This work extends the main ideas of non-split encoding presented by the first contribution of the authors (Khattab, Abd El-Latif, Abdel Wahab and Tolba, 2007) for triangle meshes and improves over the compression results provided s...

متن کامل

Interpolatory quad/triangle subdivision schemes for surface design

Recently the study and construction of quad/triangle subdivision schemes have attracted attention. The quad/triangle subdivision starts with a control net consisting of both quads and triangles and produces finer and finer meshes with quads and triangles. The use of the quad/triangle structure for surface design is motivated by the fact that in CAD modelling, the designers often want to model c...

متن کامل

Context-aware garment modeling from sketches

Modeling of realistic garments is essential for creating believable virtual environments. Sketch-based modeling of garments presents an appealing, easy to use alternative to the established modeling approaches which are time consuming and require significant tailoring expertise. Unfortunately, the results created using existing sketch-based methods lack realism. Driven by human perception of ga...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • Computer-Aided Design

دوره 45  شماره 

صفحات  -

تاریخ انتشار 2013